^a${value} Second(s) Recharge | 4 |
${value} Energy Reserved | 75 |
${value} Active Energy Cost per Second | 1 |
${value}m Radius | 10 |
${value} Vitality Decay over ${duration} Second(s) | min: [4.0, 8.0, 13.0, 17.0, 22.0, 26.0, 31.0, 35.0, 40.0, 44.0, 48.0, 53.0, 57.0, 62.0, 66.0, 71.0, 75.0] Vitality Decay over min: 2.0 Second(s) |
+${value}% Vitality Damage | 12 15 18 21 24 27 30 33 36 39 42 45 48 51 54 57 60 |
+${value}% Vitality Decay | 16 20 24 28 32 36 40 44 48 52 56 60 64 68 72 76 80 |
MaxLevel | 13 |
UltimateLevel | 17 |